How to be happy within a simulation.
Step one: pixels.
You don’t need to acquire anything, it’s not real — it’s just flickering light. Attainment is simply an updated entry in a database. Nothing changes but a value — sometimes coordinates are modified or a boolean is flipped from false to true.
Step two: perception.
If nothing’s real, then everything’s mental. Solidity is imagined, therefore your focus determines how permanent something is. If you believe in a particular obstacle, that obstacle will become a fixture in your life. And if you maintain a memory through constant recall, it’ll remain as a constant companion. So the most logical option, is to focus your mind on things that evoke delight and refrain from recalling the repugnant.
Step three: practice.
Your mind wanders. Your satisfaction within the simulation is directly tied to how well you can steer it. Think of this world as a driving simulation: thoughts come racing by and you have to steer clear of all the ruts in the road that’ll send you reeling. Negative thoughts are the source of all misery — avoid them as they enter your field of view. Not all thoughts are unpleasant though, some are downright delightful — stop the car and take some time to visit with them and appreciate their presence.
The pleasant perception of pixels takes practice. But as your skill grows, your life within the simulation greatly improves. Whenever your life is less than awesome, you can be certain that you’re smashing head-on into negative thoughts. Slow down.
In fact, you should pull over to the side of the road and sit still. You have the ability to take a break. Simply watch all the thoughts racing by on the adjacent road. For right now you’re no longer part of traffic. Thoughts come and go, but you remain motionless.
Happiness is a state of mind: you are provided the raw-material of random thought, “happiness” is the careful cultivation of this resource. Whereas misery is the consequence of allowing random thought to run rampant. The choice of pursuing happiness is yours to make.