Programmer Part II

I am going to reattach the label of “programmer” to myself. The last time I was serious about programming was approximately eight years ago when I was selling desktop-apps on the Mac App Store. Nothing fancy, just little programs I whipped up.

On one hand, I’ve always been fascinated by programming. But on the other hand, I was never able to create something significant enough to manifest a satisfying career. So after a bunch of years going nowhere, I got fed-up and quit.

As an idealist, I imagined creating the most awesome-est software possible that generated tons of passive-income as I sat there raking-in all the profits and praise. When that didn’t happen, I said “Gah, what’s the use!” and gave-up.

Now I’m setting my sights a LOT lower. My current definition of programmer is: someone that writes and runs code — that’s it. And that’s all I plan to do for now: write and run code. Sure, anyone can type in some pseudo-code, but not everyone can get code to compile.

As I was recently reacquainting myself with programming, it was just sooo familiar. With such an intimate knowledge, how can I not have programming in my life? It’s like family. “Hello C#! So good to see you and .NET again! We should totally reminisce later! Oh hey PHP, ha yeah… you look just like I remember you… ooh who’s that over there!? Hey Godot! Wow, haven’t seen you around, but it seems like I know you already. Hello WebGL, wow you seem like a powerful backend for browsers!”

To me, programming is mostly a means to paint pixels on a screen. Even the text I’m typing is just painted-on pixels — a series of ever-changing specks with varying hues. So my task is to make those little dots dance — and by the power of programming, I shall.

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