As per usual, I was listening to Oprah’s SuperSoul Conversations. In this one, Oprah herself was talking to an audience. Being that this is a simulated world, I believe people like Oprah are high-level players that come in with an insane skill-level. My friend has a natural ability in games for instance, and it’s frustrating to play against her because she easily wins and achieves all the objectives. Whereas my gameplay-style is dogged determination despite insurmountable odds, along with a clumsy progression.
Hm, I guess that’s how I play in real-life too. But anyway, Oprah’s point was this: Be yourself and be rewarded. That was her formula for success i.e. being herself — and this world rewarded her for it. That sounds right to me. Take War Robots for example: if you use a fast-dash minimally-armored robot as a heavy-hitting bruiser, you’re going to get smashed. Whereas if you use a tank-like bot to snag beacons, you’re going to be too slow. Characters are designed with certain attributes that must match the selected task.
For example, when I imagine myself, I picture “Hulk Hogan” ready to rain-down a leg-drop on my much weaker opponent as the power of Hulkamania surges through my veins. Yet, this is an absurd characterization that isn’t even close to the truth. I clearly didn’t get the dossier that explained my character’s strengths and weaknesses (okay, I ignored it). But that’s dumb because it’s not my character. I’m NOT physically intimidating NOR charismatic NOR do I light-up capacity-crowds with my limitless energy.
It’s like when Oprah tried to be a monotone-sounding news-anchor, it just didn’t work, it wasn’t her. It turns out, I’m not designed to effortlessly steamroll my way through obstacles like a Mack Truck. Oops, my bad. Although maybe my character IS supposed to be so clueless that he doesn’t realize he’s a chihuahua yapping at a pack of Rocky Mountain wolves — perhaps for comedic effect. That’s why it’s hard to “be yourself”, you’re not always sure what aspects are the “real” you.
But I think the “real” you is usually located slightly below the frenetic and easily-frightened ego. Oftentimes it takes quiet reflection and the power of meditation to get there. And luckily, Oprah provided some advice. The tasks you should engage with are those that produce “flow”, they get you “in the zone”, they cause you to lose track of time yet you remain energized, they’re things you could do for hours. And if you do these things, you too will receive the rewards life has to offer. Whereas if you do something unbefitting to your character? Suffering is the only possible result.
So, what are some things I do in which I lose track of time? Hmm. Watching shows/videos. Playing video-games. Talking to my friend. Writing blog posts. Shopping. Toying around with tools/gadgets. Problem-solving. Having discussions/debates. Hm, is that me in a nutshell? Well that doesn’t seem powerful at all, no wonder I chose to think of myself as a “Hulk Hogan” type. But there’s my problem: a distorted definition of power. I didn’t want to be some nerd that got his lunch-money stolen, I wanted to be the biggest baddest dude in the ring.
Yet if I think about power today, it’s Elon Musk I envision, not the Hulkster. Modern heroes are the titans of technology. The coolest things aren’t flying-elbows delivered by muscular-physiques, but handheld computers used in self-driving cars. Though to be fair, when I was a kid in the 80s, the WWF Superstars were the biggest thing around — computers and technology were barely there. It seems like I missed the window. I guess I should’ve studied to be an engineer. I guess… I guess I failed to heed my calling….
“He’s down! Ladies and gentleman, this doesn’t look good! Here comes the ref to lift his arm and check for consciousness — oh no, it’s just flopping back down to the mat. The ref is starting the three-count. One! Two! WAIT! What’s this?! The arm is lifting!! Ladies and gentleman, there it is! He’s up!! This is impossible!! And it’s a throw into the ropes! BOOM! A clothesline and his opponent is down! WHAT!? It’s a flying leg-drop!! ONE! TWO! THREE!! Ding! Ding! Ding! Unbelievable!!!!”
Remember: my gameplay-style is dogged determination despite insurmountable odds, along with a clumsy progression. So this is just par for the course. I don’t take the easy routes. I mean, I try to, but they don’t work — so I keep at it until I wear-down every obstacle in my path. It’s the power of erosion. Sandpaper-Man, with the ability to eventually wear away even the most powerful opponent over a very long period of time through abrasiveness and grit. Rub, rub, and awaaay!