Narrative of Existence

You’re painting a picture with your thoughts, a narrative of existence. Tell me, how do you like it? Are you enjoying what you see? Hm, I sense an underlying unpleasantness in your response. Perhaps you’re unsatisfied with your work. Maybe you feel yourself unable to design a delightful experience. Maybe you’re resorting to the sensation of looming-doom to make the story seem more exciting. It’s a rookie move for sure.

Let me suggest some improvements. First, you’re perfectly capable of coming up with something pleasant AND entertaining. You don’t need “fear” or “pain” to feel alive — scare-tactics and cheap-thrills are the junk-food of storytelling. Characters don’t require fear or pain to feel motivated into action — love is enough. Wake up to a vibrant new day filled with creative potential, feel the vitality of life flowing through your body. As an artist, approach the canvas before you and select the brightest, most brilliant hues and apply them generously.

There’s no reason not to be enjoying this experience of existence. You’ve been haphazardly slapping on the gray tints and somber tones all this time. But let’s change that. Put those dour colors down. And as easy as that, they’ll dry up and you can cover them with colors that evoke merriment and contentment. As Willy Wonka sang: “If you want to view paradise, simply look around and view it. Anything you want to, do it. Wanna change the world? There’s nothing to it.” If you think it’s just a song, it is. But if you think it’s more than that, it is.

Think of your imagination and your thoughts as the programming interface to life. What begins in the mind ends up in the external. It’s actually a pretty simple interface: think bad, see bad — think good, see good. That’s all there is to it. Potential content for your narrative comes from a constantly refreshing catalog of thoughts circulating through your mind — your job is to select only the items that evoke a delightful reaction. It’s just like shopping. You simply leave the unpleasant items on the shelf and wait till you see something you like, select it, and in that way you form the story you experience.

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