Middle Path of Pixels

In terms of a video-game analogy, you do want to be here on Earth playing this game as a specific character. You’re not attempting to get beyond your character. “Enlightenment” is not transcending your character in order to solely identify as the player. That’s dumb — the player came to play, and to do that, he must become a character.

But as a player, you don’t want to over-identify as your character, it’s too stressful. Yet this is what happens: the player gets so lost in the game that he forgets he exists, he believes he’s actually the character. So what enlightenment is, is when the player finally realizes that underneath it all, he’s actually a player — but it doesn’t end there.

Once the player realizes he’s a player AND a character, he must balance those two perspectives into an enjoyable ratio. Too much character is too intense — and too much player lacks a feeling of immersion. All this Earth-stuff is here for a reason, you most certainly want to interact with it, but you need to do so with a lighthearted attitude, not taking things too seriously.

Imagine if you associated too closely with the character of Pac-Man for instance. You’d attempt to hide from the ghosts, you’d be petrified of being eaten, every step you took would be a step closer to your doom. You’d hover over by the power-pellets, your only source of safety in a world designed to destroy you.

Now imagine if you associated too closely with the player of Pac-Man, never immersing yourself in the game. “Who cares about gobbling those meaningless pellets?” — “So what if a ghost gets me, it doesn’t matter anyway.” — “Oh well, died again, and again, and again.” — “Meh, game over, so what.” — “That was quick. Now I’m bored and have nothing to do.”

Whereas if you strike the right balance between character and player: “Ooh! That was a close one! Ha almost got me ghost, but not today!” — “Oh, oops, well I guess his friend got me. But now it’s my turn to get you!! It’s Power Pellet Time!!” — “I can’t believe I cleared the board! Victory is mine!!” — “Second stage! Let’s do this!”