Is life out to get you? Yes. Is life a benevolent experience? Yes. Will life beat your ass? Yes. Will life protect you? Yes. Is life going to scare you? Yes. Is life going to comfort you? Yes. Will you feel pain? Yes. Will you feel delight? Yes.
These aren’t inconsistencies, there’s different layers to life. On one layer, you’re in the shit, sloggin’ it out day after day. On another layer you’re having an awesomely immersive experience that you won’t soon forget.
If this doesn’t make sense, then I’m guessing you’ve never played a video-game. If you haven’t, then you should start. Life will make a lot more sense when you understand it from a game-playing perspective.
In a video-game, you willingly and purposefully and repeatedly subject yourself to constant torment. You die a thousand times at the hands of merciless foes — yet you keep going back for more. The challenge electrifies you, time and again.
If you get too engrossed, you WILL rage-quit. You’ll swear your head off at those freakin’ muther-farthing sons-of-bees. You’ll feel the sting of injustice as you’re robbed of the win by some cheap happenstance that shouldn’t have happened.
And that’s life, baby. You want that challenge. You need those obstacles. It’s the intermittent winning that hooks you in. But what you don’t need, is to over-do it. You don’t need to over-invest yourself in the game.
You’re a character in the thick of things, but that’s not all you are. You’re also a player that sits comfortably while enjoying the action. You need to balance your perspective, finding the spot where the intensity of the experience is just-right.